Immersive Worlds & Human Behavior
My research focuses on the intersection of new technologies and human behavior, and has been published in IEEE's Virtual Reality Division, the Journal of Social & Personality Psychology, and the International Communication Association.
The Effects of Content Variety and Tracking Level on User Presence
A large scale exploration of the differences between spherical video, computer generated content, and movement on user presence inside virtual reality.
Field Experiments in Virtual Reality
The inaugural field experiment using a mobile virtual reality setup. We outline benefits and drawbacks to field data collection.
Ethnography & Harassment Behaviors
Used mixed methods (quantitative and qualitative) to explore the prevalence of harassment in virtual worlds.
Social Distance & Perceived Physical Distance
Mediated communication appears to increase perceived physical distance, affected by the valence of the communication.